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About Digital Art / Hobbyist Member Merlin21/Male/Canada Group :iconcrisis-equestria: CRISIS-EQUESTRIA
 
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MerlinkPa
Merlin
Artist | Hobbyist | Digital Art
Canada
i like to draw and animate on my spare time


Well here it is, the video I've been working on for a little while. I finished the actual animating part in 3 days before the deadline (being yesterday) and man o man. The lip syncing...It took me 2 all nighters in a row and a day to complete, and the first all nighter was dedicated to lip syncing alone. Thankfully, I had Papagayo to help me with the lip sync, it was so much easier to do after using it. Exporting was the last day and my computer kept overheating and the software keep freezing. But now that its all over, I'm happy to reveal to you, my very first animation

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:icondj-trix-brony:
DJ-TRIX-Brony Featured By Owner Jul 27, 2014  Student Artisan Crafter
Thank you so much for the watchThanks for the Watch :devwatch: 
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:iconillumadora:
IllumAdora Featured By Owner Jun 27, 2014  Hobbyist Photographer
Thank you so much for the watch  :tighthug: 
Reply
:iconponyuniverse:
PonyUniverse Featured By Owner Jun 8, 2014  Hobbyist General Artist
Welcome to PonyObsessed! I hope you enjoy your stay! ^U^
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:iconmerlinkpa:
MerlinkPa Featured By Owner Jun 9, 2014  Hobbyist Digital Artist
thanks :)
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:iconponyuniverse:
PonyUniverse Featured By Owner Jun 9, 2014  Hobbyist General Artist
You're welcome! :D
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:iconrainbowspeed:
Rainbowspeed Featured By Owner May 30, 2014  Hobbyist Artist
ty for fav :333
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:iconyumimyninja:
YumiMyNinja Featured By Owner May 28, 2014  Student General Artist
thnx for the watch ^o^
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:icontreypol3:
treypol3 Featured By Owner May 22, 2014
Do you have a problem with smart bones in AS 10? I can't get mine to work like it did in AS 9. Once I make an action for a bone, I can't press z to move the bone so that I can morph the vector layer for a smoother leg transition. Do you have that problem?
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:iconmerlinkpa:
MerlinkPa Featured By Owner May 22, 2014  Hobbyist Digital Artist
yeah, i do too. Before it creates the bone action it asks what you want the bone constraints to be, then based on those constraints it'll let you edit them. its hard to explain but yeah. Also; I think that you have to link that bone to another to edit it and the morphing will only happen when you're in the animation frames. Its a little tricky, but you'll have to get used to it. Thats why I'm taking so long with my puppets, because I'm still trying to figure out how to use them to my advantage. If you can make them work comfortably then you'll be a better animator than I :P
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:icontreypol3:
treypol3 Featured By Owner May 22, 2014
As if I'm not already better. :D

I may just continue working in AS 9 for simplicity, then transfer my projects into 10 for animation, maybe
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